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算法技術(shù)手冊(影印版)圖書
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算法技術(shù)手冊(影印版)

創(chuàng)造穩(wěn)定的軟件需要有效的算法,但是程序設(shè)計者們很少能在問題出現(xiàn)之前就想到。《算法技術(shù)手冊》描述了現(xiàn)有的可以解決多種問題的算法,并且能夠幫助你根據(jù)需求選擇并實(shí)現(xiàn)正確的算法——只需要一定的數(shù)學(xué)知識即可理...
  • 所屬分類:圖書 >計算機(jī)/網(wǎng)絡(luò)>影印版  
  • 作者:(美)[海涅曼]([Heineman],[G.T].),(美)[波利切]([pOLLICE],G.),(美)[塞克歐]([Selkow],S.) 著
  • 產(chǎn)品參數(shù):
  • 叢書名:--
  • 國際刊號:9787564116323
  • 出版社:東南大學(xué)出版社
  • 出版時間:2009-04
  • 印刷時間:2009-04-01
  • 版次:1
  • 開本:16開
  • 頁數(shù):--
  • 紙張:膠版紙
  • 包裝:平裝
  • 套裝:

內(nèi)容簡介

創(chuàng)造穩(wěn)定的軟件需要有效的算法,但是程序設(shè)計者們很少能在問題出現(xiàn)之前就想到。《算法技術(shù)手冊》描述了現(xiàn)有的可以解決多種問題的算法,并且能夠幫助你根據(jù)需求選擇并實(shí)現(xiàn)正確的算法——只需要一定的數(shù)學(xué)知識即可理解并分析算法執(zhí)行。相對于理論來說,本書更注重實(shí)際運(yùn)用,書中提供了多種程序語言中可用的有效代碼解決方案,可輕而易舉地適合一個特定的項目。有了這本書,你可以:

解決特定編碼問題或改進(jìn)現(xiàn)有解決方案的執(zhí)行;

迅速確定與需要解決的問題相關(guān)的算法,并判定為什么這樣的算法是正確的;

探索C、C++、Java、Ruby中的算法解決方案,伴有實(shí)現(xiàn)訣竅;

了解一個算法預(yù)期的執(zhí)行情況及的執(zhí)行條件;

發(fā)現(xiàn)不同算法中相似設(shè)計產(chǎn)生的沖突;

學(xué)習(xí)先進(jìn)的數(shù)據(jù)結(jié)構(gòu)以改進(jìn)算法效率。

有了《算法技術(shù)手冊》,你可以學(xué)習(xí)如何改進(jìn)算法的性能,這是軟件應(yīng)用成功的關(guān)鍵。

編輯推薦

"作者汲取了大量鮮為人知的文獻(xiàn)資料,這本不可或缺的指南鞏固了理論與實(shí)際操作的平衡。通過它來理解算法變得更加輕松容易。"

——Matthew Russell.高級技術(shù)總監(jiān),Digital Reasoning System;《Doj0:The Definitive Guide》的作者(O'Reilly)

作者簡介:

George T.Heineman,Gary Pollice和Stanley Selkow均為 Woree ste r PolYteChniC In stitute(伍斯特理工學(xué)院)計算機(jī)科學(xué)系的教授。George是《Component—B ased Software Engineering:Putting the Pieces Together》(Addison—Wesley(的合編者,Gary則是《Head First Object-Oriented Analysis and Design》(O'Reilly)的合著者。

目錄

Preface

Part 1

1. Algorithms Matter

Understand the Problem

Experiment if Necessary

Algorithms to the Rescue

Side Story

The Moral of the Story

References

2. The Mathematics of Algorithms

Size of a Problem Instance

Rate of Growth of Functions

Analysis in the Best, Average, and Worst Cases.

Performance Families

Mix of Operations

Benchmark Operatxons

One Final Point

References

3. Patterns and Domains

Patterns: A Communication Language

Algorithm Pattern Format

Pseudocode Pattern Format

Design Format

Empirical Evaluation Format

Domains and Algorithms

Floating-Point Computations

Manual Memory Allocation

Choosing a Programming Language

References

Part 2

4. Sorting Algorithms

Overview

Insertion Sort

Median Sort

Quicksort

Selection Sort

Heap Sort

Counting Sort

Bucket Sort

Criteria for Choosing a Sorting Algorithm

References

5. Searching

Overview

Sequential Search

Binary Search

Hash-based Search

Binary Tree Search

6. GraphAIgorithms

Overview

Depth-First Search

Breadth-First Search

Single-Source Shortest Path

All Pairs Shortest Path

Minimum Spanning Tree Algorithms

References

7. Path Finding in AI

Overview

Depth-First Search

Breadth-First Search

A'Search

Comparison

Minimax

NegMax

AlphaBeta

References

8. Network Flow Algorithms

Overview

Maximum Flow

Bipartite Matching

Reflections on Augmenting Paths

Minimum Cost Flow

Transshipment

Transportation

Assignment

Linear Programming

References

9. Computational Geometry

Overview

Convex Hull Scan

LineSweep

Nearest Neighbor Queries

Range Queries

References

Part 3

10. When All Else Fails

Variations on a Theme

Approximation Algorithms

Offline Algorithms

Parallel Algorithms

Randomized Algorithms

Algorithms That Can Be Wrong, but with Diminishing Probability References

11. Epilogue

Overview

Principle: Know Your Data

Principle: Decompose the Problem into Smaller Problems

Principle: Choose the Right Data Structure

Principle: Add Storage to Increase Performance

Principle: If No Solution Is Evident, Construct a Search

Principle: If No Solution Is Evident, Reduce Your Problem to

Another Problem That Has a Solution

Principle: Writing Algorithms Is Hard--Testing Algorithms Is Harder

Part 4

Appendix: Benchmarking

Index

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